Use este identificador para citar ou linkar para este item:
https://repositorio.ufu.br/handle/123456789/43251
ORCID: | http://orcid.org/0000-0003-1873-3643 |
Tipo do documento: | Tese |
Tipo de acesso: | Acesso Aberto |
Título: | An approach to the personalized learning objects recommendation problem as a set covering problem using ontologies and metaheuristics |
Título(s) alternativo(s): | Uma abordagem para o problema de recomendação personalizada de objetos de aprendizagem como um problema de cobertura de conjuntos usando ontologias e metaheurísticas |
Autor(es): | Belizário Júnior, Clarivando Francisco |
Primeiro orientador: | Dorça, Fabiano Azevedo |
Primeiro coorientador: | Assis, Luciana Pereira de |
Segundo coorientador: | Andrade, Alessandro Vivas |
Primeiro membro da banca: | Fernandes, Márcia Aparecida |
Segundo membro da banca: | Cattelan, Renan Gonçalves |
Terceiro membro da banca: | Oliveira, José Palazzo Moreira de |
Quarto membro da banca: | Costa, Evandro de Barros |
Resumo: | Recommender Systems are extensively utilized in e-commerce platforms, such as sales websites and Netflix, to intelligently suggest products, movies, and series tailored to the user’s preferences. In the context of education, the key challenge for these systems is to provide personalized recommendations of educational content that align with students’ needs, considering their knowledge levels, learning styles, and cognitive preferences. This work implements a recommender system designed to suggest learning objects across various areas of knowledge, integrating small learning objects, called interventions, such as definitions, examples, and hints. To personalize these recommendations, the Learning Objects Recommendation Problem is formulated as a set-covering problem, which belongs to the class of NP-Hard problems. A heuristic search-based algorithm was proposed and compared with other metaheuristics, resulting in a promising approach to solving this problem, as demonstrated by the results. The proposed solution aims to minimize the challenges of cold-start and rating sparsity, common in traditional recommender systems, by using advanced collaborative filtering techniques and an ontology that models the students’ needs, knowledge, learning styles, and search parameters. Additionally, the recommender system was implemented with a chatbot and tested for recommending content on the C programming language for first-year students of the Computer Science course, using gamification to alleviate possible pedagogical difficulties in the teaching-learning process. |
Abstract: | Recommender Systems are extensively utilized in e-commerce platforms, such as sales websites and Netflix, to intelligently suggest products, movies, and series tailored to the user’s preferences. In the context of education, the key challenge for these systems is to provide personalized recommendations of educational content that align with students’ needs, considering their knowledge levels, learning styles, and cognitive preferences. This work implements a recommender system designed to suggest learning objects across various areas of knowledge, integrating small learning objects, called interventions, such as definitions, examples, and hints. To personalize these recommendations, the Learning Objects Recommendation Problem is formulated as a set-covering problem, which belongs to the class of NP-Hard problems. A heuristic search-based algorithm was proposed and compared with other metaheuristics, resulting in a promising approach to solving this problem, as demonstrated by the results. The proposed solution aims to minimize the challenges of cold-start and rating sparsity, common in traditional recommender systems, by using advanced collaborative filtering techniques and an ontology that models the students’ needs, knowledge, learning styles, and search parameters. Additionally, the recommender system was implemented with a chatbot and tested for recommending content on the C programming language for first-year students of the Computer Science course, using gamification to alleviate possible pedagogical difficulties in the teaching-learning process. |
Palavras-chave: | Learning objects recommendation Collaborative filtering Learning styles Ontology Set covering Recommender system Chatbot Gamification |
Área(s) do CNPq: | CNPQ::CIENCIAS EXATAS E DA TERRA::CIENCIA DA COMPUTACAO |
Assunto: | Ciência da Computação Inteligência artificial Inteligência artificial - Aplicações educacionais Ontologias (Recuperação da informação) |
Idioma: | eng |
País: | Brasil |
Editora: | Universidade Federal de Uberlândia |
Programa: | Programa de Pós-graduação em Ciência da Computação |
Referência: | BELIZÁRIO JÚNIOR, Clarivando Francisco. An approach to the personalized learning objects recommendation problem as a set covering problem using ontologies and metaheuristics. 2024. 140 f. Tese (Doutorado em Ciência da Computação) - Universidade Federal de Uberlândia, Uberlândia, 2024. DOI http://doi.org/10.14393/ufu.te.2024.554. |
Identificador do documento: | http://doi.org/10.14393/ufu.te.2024.554 |
URI: | https://repositorio.ufu.br/handle/123456789/43251 |
Data de defesa: | 29-Jul-2024 |
Objetivos de Desenvolvimento Sustentável (ODS): | ODS::ODS 4. Educação de qualidade - Assegurar a educação inclusiva, e equitativa e de qualidade, e promover oportunidades de aprendizagem ao longo da vida para todos. |
Aparece nas coleções: | TESE - Ciência da Computação |
Arquivos associados a este item:
Arquivo | Descrição | Tamanho | Formato | |
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ApproachPersonalizedLearning.pdf | Tese | 24.75 MB | Adobe PDF | Visualizar/Abrir |
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