Please use this identifier to cite or link to this item: https://repositorio.ufu.br/handle/123456789/43251
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dc.creatorBelizário Júnior, Clarivando Francisco-
dc.date.accessioned2024-09-05T14:06:43Z-
dc.date.available2024-09-05T14:06:43Z-
dc.date.issued2024-07-29-
dc.identifier.citationBELIZÁRIO JÚNIOR, Clarivando Francisco. An approach to the personalized learning objects recommendation problem as a set covering problem using ontologies and metaheuristics. 2024. 140 f. Tese (Doutorado em Ciência da Computação) - Universidade Federal de Uberlândia, Uberlândia, 2024. DOI http://doi.org/10.14393/ufu.te.2024.554.pt_BR
dc.identifier.urihttps://repositorio.ufu.br/handle/123456789/43251-
dc.description.abstractRecommender Systems are extensively utilized in e-commerce platforms, such as sales websites and Netflix, to intelligently suggest products, movies, and series tailored to the user’s preferences. In the context of education, the key challenge for these systems is to provide personalized recommendations of educational content that align with students’ needs, considering their knowledge levels, learning styles, and cognitive preferences. This work implements a recommender system designed to suggest learning objects across various areas of knowledge, integrating small learning objects, called interventions, such as definitions, examples, and hints. To personalize these recommendations, the Learning Objects Recommendation Problem is formulated as a set-covering problem, which belongs to the class of NP-Hard problems. A heuristic search-based algorithm was proposed and compared with other metaheuristics, resulting in a promising approach to solving this problem, as demonstrated by the results. The proposed solution aims to minimize the challenges of cold-start and rating sparsity, common in traditional recommender systems, by using advanced collaborative filtering techniques and an ontology that models the students’ needs, knowledge, learning styles, and search parameters. Additionally, the recommender system was implemented with a chatbot and tested for recommending content on the C programming language for first-year students of the Computer Science course, using gamification to alleviate possible pedagogical difficulties in the teaching-learning process.pt_BR
dc.description.sponsorshipCAPES - Coordenação de Aperfeiçoamento de Pessoal de Nível Superiorpt_BR
dc.description.sponsorshipCNPq - Conselho Nacional de Desenvolvimento Científico e Tecnológicopt_BR
dc.languageengpt_BR
dc.publisherUniversidade Federal de Uberlândiapt_BR
dc.rightsAcesso Abertopt_BR
dc.subjectLearning objects recommendationpt_BR
dc.subjectCollaborative filteringpt_BR
dc.subjectLearning stylespt_BR
dc.subjectOntologypt_BR
dc.subjectSet coveringpt_BR
dc.subjectRecommender systempt_BR
dc.subjectChatbotpt_BR
dc.subjectGamificationpt_BR
dc.titleAn approach to the personalized learning objects recommendation problem as a set covering problem using ontologies and metaheuristicspt_BR
dc.title.alternativeUma abordagem para o problema de recomendação personalizada de objetos de aprendizagem como um problema de cobertura de conjuntos usando ontologias e metaheurísticaspt_BR
dc.typeTesept_BR
dc.contributor.advisor-co1Assis, Luciana Pereira de-
dc.contributor.advisor-co1Latteshttp://lattes.cnpq.br/5653509413156744pt_BR
dc.contributor.advisor-co2Andrade, Alessandro Vivas-
dc.contributor.advisor-co2Latteshttp://lattes.cnpq.br/5412055666902423pt_BR
dc.contributor.advisor1Dorça, Fabiano Azevedo-
dc.contributor.advisor1Latteshttp://lattes.cnpq.br/3944579737930998pt_BR
dc.contributor.referee1Fernandes, Márcia Aparecida-
dc.contributor.referee1Latteshttp://lattes.cnpq.br/8946715881289701pt_BR
dc.contributor.referee2Cattelan, Renan Gonçalves-
dc.contributor.referee2Latteshttp://lattes.cnpq.br/3722586963728305pt_BR
dc.contributor.referee3Oliveira, José Palazzo Moreira de-
dc.contributor.referee3Latteshttp://lattes.cnpq.br/5558354805733623pt_BR
dc.contributor.referee4Costa, Evandro de Barros-
dc.contributor.referee4Latteshttp://lattes.cnpq.br/5760364940162939pt_BR
dc.creator.Latteshttp://lattes.cnpq.br/9799582106781835pt_BR
dc.description.degreenameTese (Doutorado)pt_BR
dc.description.resumoRecommender Systems are extensively utilized in e-commerce platforms, such as sales websites and Netflix, to intelligently suggest products, movies, and series tailored to the user’s preferences. In the context of education, the key challenge for these systems is to provide personalized recommendations of educational content that align with students’ needs, considering their knowledge levels, learning styles, and cognitive preferences. This work implements a recommender system designed to suggest learning objects across various areas of knowledge, integrating small learning objects, called interventions, such as definitions, examples, and hints. To personalize these recommendations, the Learning Objects Recommendation Problem is formulated as a set-covering problem, which belongs to the class of NP-Hard problems. A heuristic search-based algorithm was proposed and compared with other metaheuristics, resulting in a promising approach to solving this problem, as demonstrated by the results. The proposed solution aims to minimize the challenges of cold-start and rating sparsity, common in traditional recommender systems, by using advanced collaborative filtering techniques and an ontology that models the students’ needs, knowledge, learning styles, and search parameters. Additionally, the recommender system was implemented with a chatbot and tested for recommending content on the C programming language for first-year students of the Computer Science course, using gamification to alleviate possible pedagogical difficulties in the teaching-learning process.pt_BR
dc.publisher.countryBrasilpt_BR
dc.publisher.programPrograma de Pós-graduação em Ciência da Computaçãopt_BR
dc.sizeorduration140pt_BR
dc.subject.cnpqCNPQ::CIENCIAS EXATAS E DA TERRA::CIENCIA DA COMPUTACAOpt_BR
dc.identifier.doihttp://doi.org/10.14393/ufu.te.2024.554pt_BR
dc.orcid.putcode166930452-
dc.crossref.doibatchid1e6ae7eb-4a5a-4572-b25b-a78fc69f1202-
dc.subject.autorizadoCiência da Computaçãopt_BR
dc.subject.autorizadoInteligência artificialpt_BR
dc.subject.autorizadoInteligência artificial - Aplicações educacionaispt_BR
dc.subject.autorizadoOntologias (Recuperação da informação)pt_BR
dc.subject.odsODS::ODS 4. Educação de qualidade - Assegurar a educação inclusiva, e equitativa e de qualidade, e promover oportunidades de aprendizagem ao longo da vida para todos.pt_BR
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